Project 1 Movement Selection
Photo Collage
The body movement that I selected was a baseball pitch. I chose this movement becuase it involves multiple parts of the body which rotate throughout the movement such as the arms, hands, legs, as well as the torso. As a former baseball player, I was very familiar with this movement and the force required to throw a baseball, and I wanted to use this as an opportunity to understand how force is transferred to different body parts throughout the movement. In my collage I used spacing, opacity, as well as blur effects to differentiate between faster and slower parts of the movement. As the movement begins on the left, it is slower and more methodical, as the frames are sharper and closer together. As the leg kick occurs and I throw the ball, the movement speeds up rapidly, and this is shown in the frame which are further apart and more blurry.

Movement Exploration and Analysis
Orthographic Projections
After creating the collage, I arranged frames from three perspectives (front view, overhead view, and side view) orthographically in Rhino3D to create 3D representations of each figure to map the movement for further analysis. I chose the most essential frames to characterize the major parts of the movement.

Motion Analysis and Drawings
Following the orthographic analysis in Rhino, I created plan and section drawings that show the movement of different body parts throughout the movement. I examined how the hips and shoulders were oriented throughout the movement, and used red and orange bars to track their position in relation to each other. This analysis shows how certain parts of the body go through a series of compression and expansion as the ball is thrown, representing how power is transferred from the lower body to the upper body.

Physical Model
My physical model was created using chipboard, acrylic, wood sticks, and spray paint. This model was made to a X scale. The images on the left show the process of laser cutting many sheets of chipboard and the construction of the final model.
